The flags and their possible values
Here you will find an overview of all possible flags and the values that can be selected for them.
| Flag | Values | Description |
Text (String)
Colorcode with & are supported and automatically translated
Choose a display name for a World
(for PAPI)
WEATHER_CYCLEtrue - Weather change active
false - Static weather, weather from WEATHER is set
Control whether the weather should change WEATHERclear - No rain/thunderstorms
thunder - Thunderstorms
rain - Rain
Set the weather for the world
Applies when WEATHER_CYCLE is set to false
TIME_CYCLEtrue - Time continues to run
false - Static time, time from TIME is set
Control whether time should continue to run TIME Integer value between 0 and 24000Set the time for the world
Applies when TIME_CYCLE is false
DIFFICULTYpeaceful - Peaceful
easy - Easy
normal - Normal
hard - Hard
= Minecraft Difficulty
Set the difficulty level for the world PVPtrue - PVP is active
false - PVP is disabled
Control whether PVP should be possible MONSTERStrue - Monsters spawn
false - Monsters no longer spawn
Control whether monsters are allowed to spawn in general DISABLED_MONSTERSMonsters that exist in the current version of Minecraft
Find all possibilities by tabbing through the values
If MONSTERS is set to true, individual monsters can be deactivated (and reactivated) here. ANIMALStrue - Animals spawn
false - Animals no longer spawn
Control whether animals are allowed to spawn in general DISABLED_ANIMALSAnimals that exist in the current version of Minecraft
Find all possibilities by tabbing through the values
If ANIMALS is set to true, individual animals can be deactivated (and reactivated) here. FORCED_GAMEMODEtrue - Force a game mode in this world
false - Do not force a game mode in this world
Control whether a game mode should be enforced in a world
DEFAULT_GAMEMODE
= Minecraft Gamemode
Force/set a game mode in a world
Only applies if FORCED_GAMEMODE is set to true
RANDOM_TICK_SPEED Integer value Set the tick speed of a world ANNOUNCE_ADVANCEMENTStrue - Achievements are displayed in chat
false - Achievements are not displayed in chat
Control whether achievements are displayed LOAD_ON_STARTUPtrue - The world is loaded when the server starts
false - The world is not loaded by default
Control whether a world should be loaded when the server starts
The default world cannot be unloaded and must be loaded by default