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The flags and their possible values

Here you will find an overview of all possible flags and the values that can be selected for them.

Flag Values Description
ALIAS

Text (String)

Colorcode with & are supported and automatically translated

Choose a display name for a World

(for PAPI)

WEATHER_CYCLE

true - Weather change active

false - Static weather, weather from WEATHER is set

Control whether the weather should change WEATHER

clear - No rain/thunderstorms

thunder - Thunderstorms

rain - Rain

Set the weather for the world

Applies when WEATHER_CYCLE is set to false

TIME_CYCLE

true - Time continues to run

false - Static time, time from TIME is set

Control whether time should continue to run TIME Integer value between 0 and 24000

Set the time for the world

Applies when TIME_CYCLE is false

DIFFICULTY

peaceful - Peaceful

easy - Easy

normal - Normal

hard - Hard

= Minecraft Difficulty

Set the difficulty level for the world PVP

true - PVP is active

false - PVP is disabled

Control whether PVP should be possible MONSTERS

true - Monsters spawn

false - Monsters no longer spawn

Control whether monsters are allowed to spawn in general DISABLED_MONSTERS

Monsters that exist in the current version of Minecraft

Find all possibilities by tabbing through the values

If MONSTERS is set to true, individual monsters can be deactivated (and reactivated) here. ANIMALS

true - Animals spawn

false - Animals no longer spawn

Control whether animals are allowed to spawn in general DISABLED_ANIMALS

Animals that exist in the current version of Minecraft

Find all possibilities by tabbing through the values

If ANIMALS is set to true, individual animals can be deactivated (and reactivated) here. FORCED_GAMEMODE

true - Force a game mode in this world

false - Do not force a game mode in this world

Control whether a game mode should be enforced in a world

 

DEFAULT_GAMEMODE

= Minecraft Gamemode

Force/set a game mode in a world

Only applies if FORCED_GAMEMODE is set to true

RANDOM_TICK_SPEED Integer value Set the tick speed of a world ANNOUNCE_ADVANCEMENTS

true - Achievements are displayed in chat

false - Achievements are not displayed in chat

Control whether achievements are displayed LOAD_ON_STARTUP

true - The world is loaded when the server starts

false - The world is not loaded by default

Control whether a world should be loaded when the server starts

The default world cannot be unloaded and must be loaded by default