Skip to main content

Changelog & Version History

Here we document all changes, new features, and bug fixes of GWorld v2. We recommend that server administrators take a quick look at this list before every update, especially if changes are made to databases or configuration files ("migrations").


[v2.0.1]1] - PAPI (PlaceholderAPI) & Aliases

With this small update, PAPI is integrated and aliases are added. It brings native placeholder support and finally allows you to give worlds user-friendly display names!

โœจ Added

  • PlaceholderAPI Support: GWorld now has an internally registered expansion. The worlds can be accessed in scoreboards and menus via %gworld_alias% and %gworld_name%.
  • World Aliases: A world can now be given a display name (incl. color codes via &) using /gset <world> alias <name>.
  • Automatic Parsing: Color codes in aliases are converted from & to ยง directly upon saving for maximum performance.

๐Ÿ”„ Changed

  • Database Migration to v2: The MySQL table structure was expanded with the alias field. The plugin performs this migration automatically on the first startup. No manual intervention in the database is necessary!
  • YAML Update: The worlds.yml is now saved in the ConfigVersion: 2 format to manage the alias data cleanly.
  • /ginfo now displays the formatted display name in addition to the world name.

[v2.0.0] - Complete Recode, DB & Management of Animals and Monsters

In this update, GWorld was completely recoded and a lot of technical debt was removed. In addition to database support, you can now decide individually for all animals and monsters whether they are allowed to spawn.

โœจ Added

  • Automatic Migration: GWorld automatically migrates your worlds from the legacy version v1.3.3.
  • DB Migration: If a database is configured and worlds exist in the worlds.yml, they will be transferred to the database.
  • Spawning of Animals and Monsters: Animals and monsters can now be specifically enabled and disabled.
  • New API: There is a new and completely revised API for developers.

๐Ÿ”„ Changed

  • Source Code: The entire source code has been recoded.

[v1.x.x] - Previous Versions

The history of the older v1 versions (Legacy) can only be found on the SpigotMC page.